New Zakharan Weapons
Item Cost Damage Range Weight Type
  A B C S M Critical   (lbs)  
Ankus (elephant goad) 4 gp 3 gp 2 gp 1d3 1d4 x2 - 4 P/B
Bagh Nakh (tiger claws) 6 sp 4 sp 3 sp 1d2 1d3 x2 - 1 P
Jambiya 6 gp 4 gp 3 gp 1d3 1d4 19-20/x2 - 1 P/S
Katar (punch dagger) 4 gp 3 gp 2 gp 1d3 1d4 x3 - 1 P
Razor 5 sp 4 sp 3 sp 1 1d2 x2 - 1 S
Scythe 15 gp 10 gp 8 gp 1d6 2d4 x4 - 10 S
Sword, cutlass 18 gp 12 gp 9 gp 1d6 1d8 19-20/x2 - 4 S
Sword, great scimitar 90 gp 60 gp 40 gp 1d12 2d8 19-20/x2 - 16 S
Tufenk 21 gp 14 gp 10 gp * * - 10 ft. 5 *
The tufenk is a long blowpipe used to project Greek fire (or "liquid star") up to a range of 10 feet.
Zakharan Weapons
Item Cost Damage Range Weight Type
  A B C S M Critical   (lbs)  
Battle-axe                  
Blowgun              
 - barbed dart              
Bow, composite long              
Bow, composite short              
Bow, long              
Bow, short              
 - flight arrows (per 12)              
Club*              
Crossbow, heavy              
 - quarrel              
Crossbow, light              
 - quarrel              
Dagger              
Dirk              
Dart              
Falchion              
Flail, footman's              
Flail, horseman's              
Hand or throwing axe              
Javelin              
Knife              
Lance, light horse              
Lance, medium horse              
Mace, footman's              
Mace, horseman's              
Morning star              
Pick, footman's              
Pick, horseman's              
Polearm, awl pike              
Polearm, glaive              
Polearm, halberd              
Quarterstaff*              
Scourge              
Sickle              
Sling              
 - bullet              
 - stone              
Spear              
Staff sling              
Sword, bastard              
Sword, khopesh              
Sword, long              
Sword, scimitar              
Sword, short              
Sword, two-handed              
Warhammer              
Whip                  
Armor Cost Armor Bonus Max Dex Bonus Armor Check Penalty Spell Failure Speed Weight
Banded 250 gp +6 +1 -6 35% 20' 35 lbs
Chain mail 150 gp +5 +2 -5 30% 20' 40 lbs
Chain shirt 100 gp +4 +4 -2 20% 30' 25 lbs
Hide 15 gp +3 +4 -3 20% 20' 25 lbs
Lamellar 40 gp +4 +3 -4 25% 20' 25 lbs
Leather 10 gp +2 +6 0 10% 30' 15 lbs
Padded 5 gp +1 +8 0 5% 30' 10 lbs
Scale 50 gp +4 +3 -4 25% 20' 30 lbs
Splint 200 gp +6 +0 -7 40% 20' 45 lbs
Studded leather 25 gp +3 +5 -1 15% 30' 20 lbs